Anime Ranger X Update 5 – Dragon Ball Z Full Guide

By Paquito Jr Conde | September 25, 2025

Anime Ranger X Update 5 – Dragon Ball Z Full Guide

Anime Ranger X Update 5 brings an exciting wave of content inspired by Dragon Ball Z. Players can enjoy a brand-new story mode, fresh ranger stages, new portals, and a powerful soul system. This update also introduces unique systems such as divine trials, a special dragon ritual with wishes, and limited-time boss events. Popular units like Gogeta, Omega Shenron, and Perfect Cell receive major attention, with reworks, buffs, and special abilities that shift the current meta. Whether you are grinding for new souls, exploring fresh banners, or mastering balance changes, this guide highlights everything you need to know to stay ahead in the game.

General Information

  • New Story Mode
  • New Ranger Stages
  • New Portals
  • New Soul

New Systems and Features

  • New Boss Event
  • New Divine Trials
  • New Dragon Ritual and Wishes

Balance Changes

  • Gogeta Rework
  • Pride Fix

Additional General Information

  • Units now receive upgrades even if already deployed.
  • The boss event is a limited-time solo mode where players fight a powerful enemy within a set time limit for a chance to earn rewards, including the new secret Gogeta.
  • Unconfirmed information suggests that Gojo may be reworked in a future update, while Eto and Dio are confirmed to receive buffs. Trunks is rumored to be nerfed, and Cell may also receive adjustments.

Element Types

  • Divine: Deal 25% less damage but take 44% less damage. Gain 5% stacking attack per 1 speed gain.
  • Holy: Deal reduced damage to Unholy and Demonic enemies. Gain stacking HP and damage per affected enemy in range.
  • Demonic: Deal 33% more damage to Holy and Divine enemies and gain 50% bonus ability damage after using abilities.
  • Unholy: Deal 50% more damage to Holy and Divine enemies, and increase enemy damage taken after ability use.
  • Unbound and Bound: Standard damage with a 10% stat increase.
  • Unbound: Gain stacking damage on takedowns, up to 40%. At max stacks, gain critical chance, health restore, and speed.
  • Bound: Increase support buffs with units in range and grant allies a temporary health shield at max stacks.

Unit Information

All stats are based on level 50 evolved units without traits, passives, or gears.

Banner Units

  • The Drink: 20k Health, 3.8k DPS, 25 Range, Line AoE, No Ultimate, Holy Type
  • Baby Vegeta: 21.5k Health, 4k DPS, 30 Range, Line AoE, No Ultimate, Demonic Type

Ranger Stage Units

  • Gohan: 36k Health, 96.5k DPS, 38 Range, Line AoE, Ultimate, Demonic Type
  • Android 17: 37k Health, 6.5k DPS, 30 Range, Circle AoE, No Ultimate, Unholy Type

Special Units

  • Gogeta SSJ4: 42k Health, 9.3k DPS, 42 Range, Line AoE, No Ultimate, Demonic Type
  • Shenron: 161k Health, 24.7k DPS, 55 Range, Circle AoE, Ultimate, Demonic Type
  • Perfect Cell: 66k Health, 6.5k DPS, 15 Range, Full AoE, Ultimate, Holy Type

How to Obtain Units

  • Perfect Cell: Obtainable from divine trials in quests
  • Shenron: Obtainable from the dragon ritual
  • Gogeta SSJ4: Obtainable from the boss event
  • Gohan SSJ2: Obtainable by evolving Gohan from banner twice

Fun Facts for Grinding

  • Summer event is still active for grinding keys and rerolls.
  • New portals provide the best way to farm soul fragments.
  • Thundering Soul and Blood Soul have been reintroduced through the boss event.

Unit Rankings

  • Prodigy Acsendant: Meta Shifter
  • Primal Fusion: Meta Shifter
  • Omega Shenron: Meta Shifter
  • The Drink: Meta
  • Perfect Bio Android: Meta
  • Cybernatic Fusion: Decent
  • Infant Conqueror: Trash
  • Gogeta: Excellent support passives with strong DPS.
  • Shenron: High damage output with strong buffing and stalling abilities.
  • Cell: Strong DPS with reliable defensive passives.
  • Trunks: Solid DPS and beginner-friendly.
  • Android 17: Average performance but usable for new players.
  • Baby Vegeta: Weak stats and requires evolution, not recommended.

Extra Information

  • How to get new units: Available through ranger stages, divine trials, boss events, banners, and dragon ritual.
  • Why Uta has no ultimate: The ultimate was scrapped and will not be added.
  • New codes: DBZUpdate!, NewPortals?!, GTBossEvent!!, SorryForDelayz!, MassiveUpdate!, NewDragonSoul?!, Shutdown2!, UpdateInFieldFix!
  • New meta: Tier list update is pending.
  • Dungeon difficulty: Increased due to Pride fix, making scaling dungeons more challenging.
  • How to obtain the new soul: Collect through the dragon ritual using all 7 dragon balls.
  • Dragon Fury Soul Mythic effect: On skill use, deal 8x damage to all units in range (250-second cooldown).

Unit 1: Perfect Bio-Android

Cost: 2,500 ¥

  • Roach Mentality: When defeated, spawns 2 Cells with 75% of original HP, Attack, and Range. These clones cannot use abilities and do not count toward the unit cap.
  • Beyond Perfection: Restores 25% of the damage dealt as health. Healing can exceed maximum HP up to 25% bonus over-health.
  • Perfection Mastery: Gains 1 Perfection stack for every 50,000 damage received (max 10).
    • 2 stacks: +25% Range
    • 4 stacks: +15% Omnivamp (total 40%)
    • 6 stacks: +150% Health Shield
    • 8 stacks: +50% Damage
    • 10 stacks: Unlocks Explosion
  • Ultimate – Explosion: Inflicts 30x current Damage to all enemies in range and removes the unit. Does not trigger Roach Mentality.

Unit 2: Infant Conqueror

Cost: 2,550 ¥

  • Revenge Final Flash: Each kill adds +1 Full Power Gauge (max 50). At full gauge, the ability becomes Revenge Final Flash, dealing 200% Ability Damage with 20% critical chance. Also reduces enemy Damage and Status Resistance by 10% for 7 seconds.
  • Giant Apes Spirit: When HP drops below 40%, instantly restores full health and gains +100 Evade Rate plus +100% Skill Resistance for 10 seconds. (Cooldown: 180s)

Unit 3: Omega Shenron

Cost: 3,125 ¥

  • Dragon Ball Absorption: Every 3 attacks grants 1 Dragon Power stack (max 7).
    • 1 stack: x1.5 Range
    • 2 stacks: x1.5 Health
    • 3 stacks: x1.5 Damage
    • 4 stacks: +1.5 Attack Cooldown
    • 5 stacks: Buffs allies’ stats x1.5 within range
    • 6 stacks: Weakens enemies in range
    • 7 stacks: Fully heals and doubles Ability Damage
  • Power of the Dark Dragon Balls: Every 3 attacks randomly inflicts Freeze, Burn, or Stun on enemies within range.
  • Ultimate – Expulsion: Deals 175% of current Damage multiplied by Dragon Ball stacks to enemies in range. (Cooldown: 600s)

Unit 4: The Drink

Cost: 1,645 ¥

  • Time Traveler: Survives death once per match. After revival, gains a permanent +25% Damage boost for the rest of the match.
  • Humanity’s Hope: Increases all stats by 0.5x each time an ally dies while The Drink is on the field (max 3x).
  • Perfected Warrior: Immune to all elemental debuffs.

Unit 5: Prodigy Ascendant

Cost: 1,350 ¥

  • Awakened Potential: Gains 1 Rage stack every 5 seconds on the field. Each stack grants +10% Damage and Speed (max 50%).
  • Super Form: Each enemy defeated adds +1% Ability Damage and reduces Ability Cooldown by 1% (max 50%). These effects persist even after death.

Unit 6: Cybernetic Fusion

Cost: 1,540 ¥

  • Devilish Creation: 25% chance on hit to absorb the attack and generate 1 Devil Charge (max 5). Each charge grants +5% Damage and +2% Range. At 5 charges, attacks and abilities become full AoE until death.
  • Electro Death Ball: After using 3 abilities, charges for 10 seconds and releases a massive line blast dealing 250% Ability Damage. The blast leaves an electric trail, lowering Evade Rate by 15 and applying electric damage over time for 10 seconds.

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