LATE BLOOM 6.5 Update - Worldlines Season 5 - Anime Vanguards

By Paquito Jr Conde | September 27, 2025

LATE BLOOM 6.5 Update - Worldlines Season 5 - Anime Vanguards

The long winter is finally over in **Anime Vanguards**, and Update 6.5, "LATE BLOOM," is ushering in a huge wave of new content. This patch doesn't just transition the game to the new **Spring Event** and its limited-time **Spring Banner** and **Spring Shop**; it completely refreshes core game systems. Prepare to pull for **7 brand-new units**, jump into a fresh start with the **Worldlines Season 5 reset**, and benefit from the new **Unit Drop Pity** system that guarantees rare drops. Whether you're chasing the new **Conqueror vs Invulnerable Unit** or checking out the **revamped Lobby Icons**, here's everything you need to know about the new Spring season.

Anime Vanguards Update 6.5 Overview

The **Anime Vanguards** **LATE BLOOM 6.5** update brings a massive amount of new content and improvements. Players can look forward to **7 NEW UNITS**, the start of the **Spring Event**, **Spring Portals**, a **Spring Banner**, and the **Spring Shop**. Other major features include the new **Selection Banner**, the launch of **Worldlines Season 5**, and the addition of a **Unit Drop Pity** system. The update also includes **revamped Lobby Icons**, new collectibles like the **Giant Slime Mount** and **Strange Cat Familiar**, over **20+ Changes/QOL** improvements, and more than **65+ Fixed Bugs**.

NEW Unit Releases in Update 6.5 (7 New Units)

The **LATE BLOOM 6.5** update introduces **7 brand-new units** available across different summoning methods:

Spring Banner Exclusive Units

  • Koguro (Unsealed)
  • Rudie, Rudie (Prodigy)
  • Arc, Arc (True Ancestor)
  • Marlin, Marlin (Gluttony)
  • Hebano, Hebano (Climatis)

Spring Portal Unit

  • Slime, Slime (King)

Worldline Unit Reward

  • Conqueror vs Invulnerable (New Floor 50 Worldline Unit)

Anime Vanguards Spring Event Details

With the **Winter Event** concluded and its associated **Winter Banner** and **Winter Shop** removed, the new **Spring Event** is live.

Spring Portals and Rewards

The **Spring Event** features **10 tiers of Spring Portals**. Players can earn the limited-time **Flowers currency** and have an increased chance for a **Wooden Chest**. A rare **Slime Portal** can appear exclusively at **Tier 10**. These portals include over **100 unique element interactions** and **six gameplay modifiers**. The map pool features **Spring-themed Namak, Heaven's Edge, and Land of the Gods**.

Spring Portal Rewards:

  • Flowers
  • Wooden Chest (Drop chances for **Strange Cat Familiar (10%)**, **Trait Reroll (15%)**, **10 Green Essence Stones (39%)**, **3000 Flowers (25%)**, **4500 Flowers (10%)**, **6000 Flowers (1%)**)
  • Slime Portal

Limited Spring Banner and Skins

The **Limited Spring Banner** uses the **Flowers** currency earned from **Spring Portals**.

Spring Banner Items:

  • Vanguard Unit: Koguro (Unsealed)
  • Secret Skin: Leakspin (Orahimi)
  • Exclusive Units: Rudie, Rudie (Prodigy), Arc, Arc (True Ancestor), Marlin, Marlin (Gluttony), Hebano, Hebano (Climatis)
  • Mythic Skins: Kimono (Yuruicha), Baddie (Gilgamesh)
  • Legendary Skin: Neko (Rom and Ram)
  • Epic Skin: Totsero (Regnaw)
  • Rare Skin: Low Class (Roku, Vogita and Vogito)

All units and skins on this banner are **limited**.

Spring Shop Items and Location

The **Spring Shop** is where players can spend **Flowers** from the **Spring Portals** and **Wooden Chests**.

Spring Shop Purchases:

  • Trait Rerolls
  • Giant Slime Mount
  • Spring Portals
  • 6 Unit Evolution items
  • Wooden Chest
  • Essence Stones

The shop is located at the back of the **Play Area** where the **Winter Shop** was, accessible by interacting with **St. Itchas**.

New Summoning System: Selection Banner

The **Selection Banner** allows players to choose any **Summonable Mythic unit** to be the featured unit in the middle slot. This choice lasts for **24 hours**, or until a new unit is selected. The side units remain the same as the **Special Banner**.

The image shows the **Selection Banner** featuring **Roku (Angel) Mythic** and **Gujo Mythic** as side units, with the middle slot showing a prompt to **Select a unit... Mythic**.

Worldlines Season 5 Reset and New Rewards

The **X.5 Update** marks the reset for **Worldlines Season 5**. All players are reset to **Worldline Floor 1**. The **Clatakiri Unit** is no longer obtainable. The new **Floor 50 reward** is the **Conqueror vs Invulnerable Unit**, replacing Clatakiri.

Unit Drop Pity System

A new **Unit Drop Pity** system has been implemented across several game modes, including **Raids, Boss Events, Legend Stages, and more**. Players can track their progress towards guaranteed unit drops within the **Stage Selection UI**. An example image shows the pity tracker for **Delusional Boy: 0/150** in the **Ruined City** stage.

Quality of Life (QOL) Changes and Revamped Lobby Icons

The update features **Revamped Lobby Icons**, giving the old, outdated icons a brand-new look.

Key Changes & QOL:

  • Added **Edge of Heaven enemy index milestone**.
  • **PVP** queueing now expands the **Elo Range** over time to ensure games are found quickly.
  • Added **Press It** and **Precision Optics** to **sandbox modifiers**.
  • **Update 6.0 Evolution Items** and **Update 6.0 Units** have been added to **Material Synthesis** and **Sandbox**, respectively.
  • Overhauled **Modifier Icons** for Challenger, Honesty, Upfront, Solidify, Mind Control, Absorption, and No Chance.
  • The **Bundle UI** was reworked, and **3 new limited Bundles** were added to the Store, including **Spring Bundle 3** featuring the **Giant Slime Mount**.
  • **5 new profile banners** were added: **Trans Pride, Man Loves Man Pride, Bisexual Pride, Lesbian Pride, and Title Card**.
  • **Currencies** are now displayed at the top of several GUI's (Achievements, Quests, Collections, Summon) for better visibility.
  • **Middle Banner Units** now display a "**FEATURED**" tag.
  • An **Ability Tooltip** was added to **Unit's Passives**, showing the ability description on hover.
  • All **Winter Portals** obtained were **disabled**, except for the **Secret Winter Portal**.

Extensive Bug Fixes Log (65+ Fixed Bugs)

PVP Issues Resolved

  • Fixed exploit for leaving **PVP** games unpunished before teleporting.
  • Fixed the enemy spawn queue getting stuck at **300/300**.
  • Fixed the second player receiving a random modifier card.
  • Fixed issue where opponent units were invisible during banning, causing auto-bans.
  • Fixed invite issue after leaving a party.
  • Fixed incorrect player spawning on **Shibuya Station** and **Golden Castle** PVP maps.
  • Fixed incorrect description for **Meter Burn**.
  • Fixed the **Immunity card** being non-functional.
  • Fixed inability to scroll through **PVP modifier presets**.
  • Fixed **NotGoodGuy (Free)'s PVP only passive** being completely non-functional.
  • Fixed issue with one player always receiving a random card in **PVP**.
  • Fixed **Hercool** and **Mr Boo** buffing opponent's **Yen** gain from farms.

Worldlines Issues Resolved

  • Fixed **Modifier Cards** not being removed or being doubled when replaying or moving to the next stage (e.g., **Champions in rift in time**).
  • Fixed ability to cleanse **Worldlines weather debuffs**.
  • Fixed **Luce (Hacker)** only applying **nullify** once per enemy in tournament and worldlines.
  • Fixed non-functioning modifiers in **Sandbox**.
  • Fixed **Byeken (Ronin)** slowing enemies in **Worldlines** weathers with slow immunity.
  • Fixed **Worldlines Weather Infinity Tsukuyomi** not mentioning that **passion units** are placeable.

Unit Functionality Issues Resolved

  • Fixed **Byeken's** slow becoming permanent if sold before enemy left range.
  • Fixed **Astolfo (Rider of Black)'s Hippogriff** ability hitting in front instead of along the path traveled.
  • Fixed killing enemies with **Roku (Super 3)'s** ability not granting **Yen**.
  • Fixed **Al (Good)'s** meter charging from unit debuffs (e.g., **Yehowach**).
  • Fixed **Gear Boy (Hungry)'s Greek Cancel** ability not resetting his attack.
  • Fixed **Souls** created by **Astolfo** remaining permanently on screen.
  • Fixed **Byeken (Ronin)** making enemy models invisible under certain circumstances.
  • Fixed **Foboko** and **Soburo** only applying their support buff once after being sold and replaced.
  • Fixed inability to use multiple of the same abilities via **keybind**.
  • Fixed **Ishtar** not buffing **Astolfo** despite meeting criteria.
  • Fixed **Astolfo's Hippogriff** ability repulsing bosses.
  • Fixed **Rogita (Super 4)'s clone** not attacking on his first attack.
  • Fixed **Song Jinuw** and **Igros' elite summons** instantly dying to shielded enemies.
  • Fixed **Eizan (Aura)'s Aura** damage being classified as **DOT**.
  • Fixed **Byeken (Ronin)'s** ability going on **infinity cooldown**.
  • Fixed **Sosora** unlocking his second **passive 1 upgrade** too early.
  • Fixed **Lfelt's Shotgun Loop** ability on auto not working.
  • Fixed **Dawntay (Jackpot)'s Smokin passive** wording omitting the **75% Crit Damage** gain.

UI Related Issues Resolved

  • Fixed **portals** displaying **regen** as **revitalize** and vice-versa in the modifier section.
  • Fixed the **% character** being omitted in the **Foo familiar's Primate Murder passive**.
  • Fixed the **Skin UI** becoming permanently darkened.
  • Fixed changing teams causing them to combine instead of swap.
  • Fixed some **unit passives** splitting apart words.
  • Fixed **Tournament Leaderboard reset date** incorrectly showing **Update 7.0**.
  • Fixed unit passives being hidden in the **preview passive UI** within the evolve menu.
  • Fixed numbers in **unit passives** overlapping with words at non-1 **UI scales**.
  • Fixed **intensity** being invisible at certain **UI scales**.
  • Fixed claiming quests not visually removing them from the list.
  • Fixed certain **UI's** being unscrollable at various **UI scales** or on **mobile**.

Cosmetic Issues Resolved

  • Fixed **cosmetic loadouts** not saving correctly.
  • Fixed the **effect portion of Noruto's cosmetic** not working individually.
  • Fixed jumping with a weapon cosmetic (e.g., **Tuji**) causing it to default to its idle position.
  • Fixed only being able to equip **Lfelt (Love)'s animation portion of her cosmetic**.
  • Fixed **Kazzy (Queen) cosmetic** not working in game.
  • Fixed **Luce (Hacker)'s Idle** not looping when using her cosmetic.
  • Fixed **Haruka Rin (Dancer) Miku Skin** cosmetic not loading in game.
  • Fixed **Lfelt (Love)'s cosmetic** having no effects.
  • Fixed equipping the **model section of Lfelt (Love)'s cosmetic** turning the player invisible.

Miscellaneous Issues Resolved

  • Fixed units with **natural regeneration** not actually regenerating health.
  • Fixed units bypassing **The Almighty's dodge mechanic** not producing damage indicators.
  • Fixed **Al (Good)** causing extreme **FPS loss** when attacking.
  • Fixed a visual issue with the **Cu Chulainn boss attack** making player units do the attack visually.
  • Fixed an issue where the **Foo familiar** would not work **100%** of the time with **Hercool** and **Mr Boo**.
  • Fixed a rare issue where players could not claim **achievement rewards**.
  • Fixed **Shiny Kazzy** having no **VFX** on her final attack.
  • Fixed the **Yuruicha skin Timika** not having any **VFX**.
  • Fixed **NotGoodGuy (Free)** not transforming visually when entering **Dragon Install**.
  • Plus many, many, many more fixes!

This information is based on the Anime Vanguards - Update 6.5 Log (LATE BLOOM).

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