Overview
Getu is a versatile Mythic rarity hybrid unit designed for both ground and aerial combat through the use of durable summoned entities. His gameplay focuses on positioning and timing to maximize summon effectiveness. He is especially helpful for players in early to mid-game progression due to his solid map coverage and summon mechanics. While not a pure DPS unit, Getu contributes valuable crowd control and durability to the team. Mastering his summoning strategy and trait synergy makes him a strong pick in multiple game modes.
General Information
- Rarity: Mythic
- Placement Cost: 3000.0
- Total Cost: 31000.0
- DMG: 600.0
- SPA: 18.5
- RNG: 10.0
- Placements: 1
- Takedown Requirements: 0
Getu functions as a summoner-type hybrid unit, allowing him to call forth tanky summoned entities that can attack both air and ground targets. This makes him effective in mixed combat zones and versatile for a wide range of strategies.
Stats & Role
- Rarity: Mythic
- Type / Role: Hybrid / Summoner Magic Dark
- Strengths: Can attack both air and ground through tanky summons; useful for map coverage and crowd control; strong early to mid-game progression unit.
- Weaknesses: Lower base DPS compared to pure damage units; dependent on cooldowns; higher evolution costs; needs strong team support and proper positioning.
When & How to Use Getu Effectively
Utilize Summons Strategically
Deploy Getu in locations where his summons can cover key paths or chokepoints. Since his summons target both ground and air, flexible placement ensures maximum area control.
Support His Weaknesses
Pair Getu with units that can handle enemies when his summons are on cooldown. Crowd control or debuff allies can also extend summon survivability and improve team synergy.
Trait Synergy
Traits enhancing magic damage, summon health, durability, or cooldown reduction work best. Area-of-effect and multi-target boosts also complement his summoning style.
Upgrade / Evolve Investment
Invest early in his evolution and upgrades to enhance summon performance, durability, and coverage efficiency.
Best Modes & Maps
Getu performs well in progression and mid-game stages with wide, multi-lane maps. He struggles in fast-paced swarm maps or those filled with flying enemies unless evolved summons are in use.
Pros & Cons Summary
Pros
- Summons can attack both air and ground
- Strong durability through tanky summons
- Excellent hybrid support for beginners and mid-game
- Evolution improves both main unit and summons
Cons
- Lower raw damage compared to pure DPS units
- Summons can be vulnerable to strong waves if mispositioned
- High upgrade and evolution cost
- Needs supportive units for maximum impact
Evolution
Getu evolves into Getu (Master of Curses).
Evolution Materials Required
- Air Stone x15
- Earth Stone x4
- Water Stone x2
- Fire Stone x4
- Fear Stone x5
- Divine Stone x1
- Sphere of Annihilation x10
Passive
- Curse's Commander
- If 6 or more curses are on the field, Getu gains a +10% health boost
- Additionally, each time a summoned curse kills an enemy, Getu gains +0.1% health boost stacking up to a maximum of +10%
- Passive
Frequently Asked Questions
Is Getu good for beginners?
Yes, Getu is effective for beginners because his summons provide strong defense and flexibility during early to mid-game stages.
Does Getu's summon damage scale with upgrades?
Yes, upgrading and evolving Getu improves both his personal stats and his summons’ durability and damage output.
What traits are best for Getu?
Traits that enhance summon health, magic power, or cooldown reduction are most effective for Getu.
Where is Getu most effective?
He performs best in maps with open layouts and multiple lanes, where his summons can cover wide areas and intercept enemies efficiently.
Is Getu worth evolving?
Yes, evolving Getu significantly boosts his summon efficiency and overall combat performance, making it a strong long-term investment.
Getu is a Mythic hybrid summoner unit offering a balance of durability and utility through powerful summons. His versatility makes him ideal for players seeking strong crowd control and map coverage in Anime Crusaders.
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