Summer Event and Worldlines S6 August 5, 2025 | Anime Vanguard

PC
Paquito Jr Conde
Mar 19, 2026
Summer Event and Worldlines S6 August 5, 2025 | Anime Vanguard

Update 7.5 Major Content Overview

  • **NEW 7 New Summer Units**
  • **NEW Summer Event**
  • **NEW Summer Portals** (Limited Time Challenge)
  • **NEW Summer Banner** (Iscanur, Quetzalcoatl)
  • **NEW Summer Shop**
  • **NEW Summer Calendar** (Daily Rewards)
  • **NEW Summer Lobby** Theme
  • **NEW Limited Time Summer Mode** (Iscanur Boss Fight)
  • **NEW Summer Events** (Recurring Decadence, Spirit Revival)
  • **NEW Worldlines Season 6** Reset & Scaling Rebalance
  • **NEW Boss Event Spawner** (Legacy Shop Item)
  • **NEW Revamped Settings UI**
  • **NEW 2 Familiars** – Summer Ham & Spirit Dispenser
  • **NEW 20+ Quality of Life Changes**
  • **NEW 35+ Fixed Bugs**

Click on any of the above Sections to travel directly to them!


New Summer Units: Iscanur, Leo, and Monkey King (Awakened)

This **Update 7.5** launches with **7 brand-new units** for players to collect. These powerful new additions can be found across various game modes:

Unit Acquisition Locations:

  • **Limited Summer Banner** (using **Iced Tea** from Portals):
    • **Iscanur (Pride)** (Vanguard Unit)
    • **Quetzalcoatl, Quetzalcoatl (Sun God)** (Exclusive Unit)
    • **Newsman, Newsman (Forecast)** (Exclusive Unit)
    • **Ali, Ali (Djinn)** (Exclusive Unit)
    • **Hei, Hei (Black Dragon)** (Exclusive Unit)
  • **Lion's Arrival Event** (Mission Reward):
    • **Leo, Leo (Fangs)** (Secret Unit)
  • **Worldlines Floor 50** (New Season Reward):
    • **Monkey King (Awakened)** (Secret Unit)

Hover over any of the above Units to see them in-game!


The Massive Summer Event 7.5 Breakdown

The **limited-time Summer Event** is here, featuring a variety of new mechanics, currency, and exclusive rewards.

Summer Portals Challenge 🌀

Progress through **10 Tiers** of the **new Summer Portals**, which offer **unique rewards** and feature **six gameplay modifiers**. The portals require strategy on the new maps: **Sun Temple** and **Dried Lake**. The main currency reward is the **limited-time Iced Tea**.

Portal Rewards:

  • **Iced Tea** (Limited Currency)
  • **Sunshine** (Event Currency)
  • **Iced Box** (Exclusive Chest)
    • **Summer Ham Familiar** (10% chance)
    • **Trait Reroll** (15% chance)
    • 10 **Green Essence Stones** (39% chance)
    • **3000** Iced Tea (25% chance)
    • **4500** Iced Tea (10% chance)
    • **6000** Iced Tea (1% chance)

Limited Summer Banner Units 👥

Use your earned **Iced Tea** in the **Limited Summer Banner** to obtain new **Exclusive Units** and **Skins** before they are **no longer obtainable**!

Banner Featured Units & Skins:

  • **1 Vanguard Unit:** **Iscanur (Pride)**
  • **1 Secret Skin:** **Pool Party (Eizan)**
  • **4 Exclusive Units:** **Quetzalcoatl (Sun God)**, **Newsman (Forecast)**, **Ali (Djinn)**, **Hei (Black Dragon)**
  • **1 Mythic Skin:** **Floatie (Sprintwagon)**
  • **1 Legendary Skin:** **Turtle (Yomomata)**
  • **1 Epic Skin:** **Sunny (Hercool)**
  • **1 Rare Skin:** **Vacation (Smith John & Lord of Shadows)**

Each of these **Units** and **Skins** are **limited-time exclusives**.

Summer Shop Rewards 🏪

Spend **Sunshine**, Gems, and **Iced Tea** at the **Summer Shop**, found by interacting with **St. Itchas** in the **Events** area, to purchase:

  • **Trait Rerolls**
  • **Cloud Suit** Mount
  • **Summer Portal** Summon Item
  • **5 Unit Evolution Items**
  • **Iced Box** (Exclusive Chest)
  • **Essence Stones**
  • **Evo Remembrance** (*Allows access to past-season Evolution Materials*)

Summer Daily Calendar 📅

The **Daily Rewards** section has a new, limited **Summer Daily Rewards** track, offering up to **30 days** of rewards, including plenty of **Iced Tea** and **Trait Rerolls**!

Summer Lobby Theme 🗺️

The main lobby has been updated to feature a festive **Summer theme** in celebration of the event.


New Limited Summer Mode & Event Log

Limited Summer Mode: Iscanur Boss Fight 🎮

**Brave the fight** against the prideful sin, **Iscanur**, in this **Limited Summer Mode**. The objective is to **last as long as you can** to earn **increased Iced Tea** and **Sunshine**. A key mechanic is the boss's **damage reduction** which increases as the sun rises, peaking at noon. Players can use **cards** to turn the time back to night. Crucially, this mode grants **access to all summer units** and their evolutions, including the **Vanguard Iscanur (Pride)**.

New Summer Event Log 📅🎉

**Participate in** various unique **Events** throughout the Summer to **earn Summer Coins**, which can be used to purchase items ranging from **Trait Rerolls** to **Shiny Units**.

Recurring Decadence (7 Days)

Play stages to get currency; only a limited number of stages count each day.

Daily Missions:

  • **Clear 10 Stages:** 1 Coin
  • **Clear 15 Stages:** 1 Coin
  • **Clear 25 Stages:** 3 Coins

Event Shop:

  • **Shiny Treasure:** 35 Coins (*Choose a **Shiny Summer Event Banner-Only** unit*)
  • **Phoenix Shard:** 1 Coin
  • **Corruption Shard:** 1 Coin
  • **Elemental Shard:** 1 Coin
  • **Trait Reroll:** 1 Coin

Evolution Madness (4 Days)

Heavenly Essence energy surges, accelerating unit growth.

Effect:

  • For **3 attempts** on a legend stage **per day**, gain **double green essence**.
  • For **3 units** that are not from the latest update, **essence** cost to evolve will be **halved**.

Spirit Revival (10 Days)

Evolve and use **Ichiga (Savior)** to obtain the **Spirit Dispenser** familiar!

Acquire Spirit Dispenser:

  • Evolve **Ichiga (Savior)** to obtain **1 Spirit Dispenser**.

Daily Missions:

  • Use **Ichiga (Savior)** and clear 5 Stages: 1 Event Coin
  • Use **Ichiga (Savior)** and clear 10 Stages: 2 Event Coins
  • Use **Ichiga (Savior)** and clear 25 Stages: 3 Event Coins + **Spirit Dispenser**

Event Shop:

  • **Unrecognized Familiar:** 6 Event Coins (*Redeem for a past limited familiar*)
  • **Phoenix Shard:** 1 Event Coin
  • **Corruption Shard:** 1 Event Coin
  • **Elemental Shard:** 1 Event Coin
  • **Trait Reroll:** 1 Event Coin

Lion's Arrival (Update 7.5 Duration)

**The legendary flame mage Leo arrives!** **Complete** the **objectives** to **acquire this unit**.

Missions:

  • Reach wave 20 in the dungeon 10 times
  • Evolve 2 Summer Event Units
  • Complete 25 Portals

**Reward:** **Leo** (Secret Unit)

*Once the reward is claimed, the quest is reset, so you may complete it again.*

Other Minor Events

  • **Odyssey Outrage (3 Days):** Odyssey rewards are doubled.
  • **Familiar Folly (3 Days):** Odds for Corruption 3 and Corruption 4 are boosted to 35%.
  • **Raiding Rifts (3 Days):** Rifts spawn every hour.
  • **Something's Shiny (2 Days):** Shiny chances are doubled.
  • **Flourishing Flowers (2 Days):** Flower gains are doubled from all sources.
  • **Shining Sun (2 Days):** Iced Tea gains are doubled from all sources.
  • **Sundry Summer (Update 7.5 Duration):** Evolve Leo, Quetzalcoatl, Newsman, Ali, or Hei to earn Summer Event Coins.

Worldlines Season 6 Reset and Rebalance 🔄

**Worldlines Progress has been entirely reset** for Season 6. The previous reward, **Conqueror vs Invulnerable**, is now unobtainable. The **new Floor 50 reward** is **Monkey King (Awakened)**. All floor rewards, including **Trait Rerolls**, are once again **available for claiming**.

To **speed up** progression in **Infinite Convergence**, the scaling has been completely revamped for floors beyond Floor 50:

  • The **new Traited Floor 51** now has the same scaling as the old **Floor 250**.
  • The **new Traitless Floor 51** now has the same scaling as the old **Floor 100**.

*These scaling changes **only affect Infinite Convergence**, **Worlds Collide** remains untouched.*


New Boss Event Spawner & Revamped Settings UI

Boss Event Spawner Item 💀⚔️

A **brand-new item** — **Boss Event Spawner** — is now available for **purchase** within the Boss Events **Legacy Shop**. This **one-time use** item allows you to **spawn any Boss Event**, including past ones, **directly within your lobby**.

Revamped Settings UI ⚖️

The **Settings UI** has been **entirely remade** from the ground-up, now featuring a **search-bar**, **separated categories**, and a **brand-new improved style** for better usability.


QOL Changes and Bug Fixes Log

20+ Quality of Life (QOL) Changes ⚙️

  • **One-Time Vanguard Unit Pity** for Event Banners has been added, including the new **Iscanur (Pride)** Unit as well as **Koguro (Unsealed)**.
  • **Portal Elemental reactions** are now **up to 2 random Elements** buffed (**100% to 200%**) and 1 debuffed (**40% to 80%**). *(This affects existing portals).*
  • **Greatly increased performance** of **Edge of Heaven**, **Shining Castle**, and **all PVP maps**!
  • **Infinite Leaderboard rewards** have been adjusted: only the leaderboards of the **4 newest maps** contain **Unit Skin rewards**. *(Other rewards, such as rerolls, remain unchanged).*
  • Added an **On/Off Toggle Button** for **automatic wave progression** in **Sandbox Mode**.
  • On **mobile** devices, **tapping** on the **screen** while a **unit is selected** will **no longer unselect** the unit.
  • Added an **amount slider** when opening **Wooden Chests** and **Ice Boxes**, allowing you to **open many Chests at once**!
  • **Trait Pity counters** have been added to the **Trait Shop**.

35+ Fixed Bugs 🛠️

  • Fixed a bug where **All** the game servers would **crash**.
  • Fixed a bug where **some** of the **damage buffs** would **not** apply to the unit.
  • Fixed an issue with some units' **evolution item requirement** being **incorrect**.
  • Fixed an issue where the **Unit UI** would **not** properly update on the client.
  • Fixed a bug where in **Worlds Collide**, the **Elemental** buff was **missing** on the client.
  • Fixed a bug where **multiple** units would be allowed to be placed on a **single placement tile**.
  • Fixed an issue with **Zen (Demon Lord)** having an **incorrect** description.
  • Fixed an issue with **Zen (Demon Lord)** not being able to be **placed** inside the **PVP map**.
  • Fixed a bug with **Zen (Demon Lord)**'s **skill range** being **smaller** than intended.
  • Fixed an issue with **Zen (Demon Lord)**'s **skill** not properly **applying** the **Curse Element** debuff.
  • Fixed a bug where **Boss** enemies in **Raid** would **not** show the **Boss Title**.
  • Fixed a bug where players could **sell units** that were **not** placed.
  • Fixed an issue with **Reroll Pity** on the client.
  • Fixed an issue where the **Worldlines** maps would **not** properly appear.
  • Fixed a bug where **Worlds Collide** would **not** properly teleport you after completion.
  • Fixed a bug where **Worlds Collide** would **not** properly save your **progress**.
  • Fixed an issue with **Zen (Demon Lord)**'s **skill not working** on **enemies** that were **immune** to **air-type** units.
  • Fixed an issue where **PVP units** would **not** be properly **unlocked** after **claiming** the **leaderboard reward**.
  • Fixed an issue with the **Unit Nameplate** on the client.
  • Fixed a bug where the **Unit Trait** would **not** properly update on the client.
  • Fixed an issue where the **Unit Skin** would **not** properly update on the client.
  • Fixed a bug where the **Unit Element** would **not** properly update on the client.
  • Fixed an issue with the **Unit Type** would **not** properly update on the client.
  • Fixed a bug with **Unit Evolution** on the client.
  • Fixed an issue with **Unit Summon** on the client.
  • Fixed a bug with **Unit Sell** on the client.
  • Fixed an issue with the **Unit Stat** on the client.
  • Fixed a bug with **Unit Placement** on the client.
  • Fixed an issue with the **Unit Upgrade** on the client.
  • Fixed a bug with the **Unit Skill** on the client.
  • Fixed an issue with **Unit Damage** on the client.
  • Fixed a bug with **Unit Range** on the client.
  • Fixed an issue with **Unit Cost** on the client.
  • Fixed a bug with **Unit Cooldown** on the client.
  • Fixed a bug with the **Unit Description** on the client.

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